﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StatesAndEventsTest.source
{
    public static class GameGlobals
    {
        public static StateMachine StateMachine;
        public static EventManager EventManager;

        static GameGlobals()
        {
            StateMachine = new StateMachine();
            EventManager = new EventManager();
        }
    }
}
